![]() Other than that, the only audio comes in the form of occasional vehicle sound effects, gunfire, and explosions. While you can play your own music as you play, the only soundtrack that seems to appear in the game itself is when the main menu is open. Sound, in turn, seems to have taken a back seat to the graphics. There’s also a rewind feature, which lets you start a particular wave over (instead of the entire level), but using this will force you to wait for a few waves before it can be activated again. This is something you’ll come to appreciate when you’re on wave 25 (out of, say, 30) and you’re still seeing new types of vehicles and soldiers racing towards your base.Īfter you’ve beaten any of the 22 levels, you can replay them in “Counterattack Mode”, which features different waves of enemies taking alternate routes than they did the first time you conquered the map. The enemy units, too, feature a lot of detail and vary in appearance. The maps feature a variety of terrain types, including picturesque countrysides, rock-laden desert canyons, and island-peppered channels. This is a great-looking game for the iPhone. Eventually you’ll have a wide variety of units to choose from, including communication towers (which increase nearby guns’ firing range), sabotage posts (which slow down enemies as they pass), and anti-aircraft guns (which prove crucial later on thanks to the constant threat of enemy airwaves). After each level you’ll be brought to a screen that lets you unlock other units, as well as increase their level caps. The machine gun turrets shoot a lot faster than the cannons, but the cannons pack a lot of punch when they fire. You start off with two types of towers: machine gun and cannon. Once you’ve placed a unit, you’ll have to keep it in good repair and gradually increase its level, which makes it more powerful. You have to place defense/support units around a map grid in order to prevent Axis troops from destroying your base. Gameplay is pretty standard for the genre. Of And while this didn’t work out too well for the French, it turns out that this strategy is still the best way to fight off the Axis Powers on your iPhone as demonstrated by iBomber Defense, a delightful new tower defense title set in World War II Europe. Whenever someone mentions World War II and tower defense, it’s hard not to think about the Maginot Line, the extensive line of defense that France laid down in case another aggressive nation (read: Germany and/or Italy) decided to invade. That%26rsquo s right: HD wood blocks.IBomber Defense brings tower defense to World War II Europe The tower shakes and sways just as in real life, and the game even looks quite nice, with high-resolution wood textures. Simply tap the block you want to control and either push towards the tower or pull away from it to start yanking it free. While the iPad can't perfectly recreate the dreadful sensation of being at fault for the mess of bricks scattered all over the coffee table, it does ably put you in control of the blocks before that happens. And shockingly, it works pretty well, considering the obvious control differences between the physical version and the app.Īs in the real-life game, Jenga HD is all about pushing and pulling wooden blocks from a sleek tower without letting it crumble, and then further ratcheting up the tension by then putting that piece on top. Jenga, the classic block-stacking party game, wasn%26rsquo t one that we were really expecting to hit the touch screen interface of the iPad %26ndash especially following the dismal Wii and Nintendo DS versions from three years back %26ndash but it's here. ![]()
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